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By David Bell

An creation to Cybercultures offers an obtainable advisor to the most important varieties, practices and meanings of this rapidly-growing box. From the evolution of and software program to the emergence of cyberpunk movie and fiction, David Bell introduces readers to the foremost elements of cyberculture, together with e-mail, the web, electronic imaging applied sciences, laptop video games and electronic lighting tricks. every one bankruptcy includes "hot hyperlinks" to key articles in its spouse quantity, The Cybercultures Reader, feedback for additional examining, and information of correct websites.
Individual chapters examine:
• Cybercultures: an introduction
• Storying cyberspace
• Cultural reviews in our on-line world
• neighborhood and cyberculture
• Identities in cyberculture
• our bodies in cyberculture
• Cybersubcultures
• discovering cybercultures

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Writers associated with cyberpunk include Bruce Sterling, Pat Cadigan, Samuel Delaney, Neal Stephenson – but its best-known author is William Gibson, whose ‘Sprawl Trilogy’ (Neuromancer (1984), Count Zero (1986) and Mona Lisa Overdrive (1988)) is widely-seen as defining the genre, as well as defining the cyberpunk version of cyberspace (Kneale 1999). Other key publications include two anthologies of cyberpunk writing, Bruce Sterling’s (1986) Mirrorshades and Larry McCaffery’s (1991) Storming the Reality Studio.

Actually, when I say ‘the computer in my office’, I should actually say this computer, because there are four others in here, too – one belongs to my room-mate Tim, and the other three are 35 AN INTRODUCTION TO CYBERCULTURES 11111 2 3 4 5 6 7 8 9 10111 1 2 3 4 15111 6 7 8 9 20111 1 2 3 4 5 6 7 8 9 30111 1 2 3 4 5 6 7 8 9 40111 1 2 311 cast-offs that nobody wants, victims of previous rounds of up-grading. They’re especially melancholic objects, like the old calculator stuffed in my mother’s sideboard – inanimate fossils, their memories still full of codes and programs, and of files of mine and Tim’s stuff, the detritus of previous years of computing.

Its central concerns are summarized by Douglas Kellner (1995: 320) as ‘the intensities, possibilities, and effects of new modes of technologically mediated 21 AN INTRODUCTION TO CYBERCULTURES 11111 2 3 4 5 6 7 8 9 10111 1 2 3 4 15111 6 7 8 9 20111 1 2 3 4 5 6 7 8 9 30111 1 2 3 4 5 6 7 8 9 40111 1 2 311 experience’. Writers associated with cyberpunk include Bruce Sterling, Pat Cadigan, Samuel Delaney, Neal Stephenson – but its best-known author is William Gibson, whose ‘Sprawl Trilogy’ (Neuromancer (1984), Count Zero (1986) and Mona Lisa Overdrive (1988)) is widely-seen as defining the genre, as well as defining the cyberpunk version of cyberspace (Kneale 1999).

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